JOURNAL

Notes on design, products, ideas, experiments and things I’m still trying to understand.

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Design · 5 min

Designing less, thinking more.

A note on restraint, editing, and why the strongest interface might be the one that asks for less attention.

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01

Designing less, thinking more.

A note on restraint, editing, and why the strongest interface might be the one that asks for less attention.

02

Why good interfaces often feel obvious.

The invisible negotiations behind products that seem inevitable.

03

Prototypes are conversations, not answers.

How unfinished things make teams more honest.

04

Making AI useful without making it the story.

Thoughts on intelligence as material, not decoration.